The Free Will of Deathclaws
Last night's new episode of Fallout was another mixed bag though I'm starting to think the negative qualities of this season are less to do with the varying abilities of the various writers but more to do with a general lack of desire or ability to give firm narrative direction to the season overall.
I liked the stuff between Lucy and her father. I liked how things were complicated by the realisation that he really was a good father. This is added to the fact that Lucy really doesn't have a good argument as to why he shouldn't deploy his brainwashing tactics to pacify the violent gangs of the wasteland. But this also means when Lucy betrays him the lack of rationale for her betrayal is conspicuous. If this were a good Star Trek episode, this would be the point where Kirk or Picard makes a great speech about free will. Fallout defaults to "Just 'cause."
Meanwhile, despite Ron Perlman being introduced as a super mutant in the previous episode, he's totally absent from this one without any explanation. It feels really odd. It's like they made this episode before the previous episode and didn't know Perlman was going to be in it. This episode also has to deal with the problem of the Deathclaws on the Vegas strip and here it's heavily implied that the monsters are somehow confined to the strip. There's no explanation or comment on how or why. It did lead to a good action sequence, though.
Although I continue to dislike the flashbacks for Cooper, I did like the backstory established for Stephanie as a Canadian who was hardened by the annexation of her country by the United States. This is a a detail from the first game and I liked that they brought it back. Sadly, it's also no longer so far fetched. I also like how it gives some complexity to Stephanie's character.
Fallout is available on Amazon Prime.
I liked the stuff between Lucy and her father. I liked how things were complicated by the realisation that he really was a good father. This is added to the fact that Lucy really doesn't have a good argument as to why he shouldn't deploy his brainwashing tactics to pacify the violent gangs of the wasteland. But this also means when Lucy betrays him the lack of rationale for her betrayal is conspicuous. If this were a good Star Trek episode, this would be the point where Kirk or Picard makes a great speech about free will. Fallout defaults to "Just 'cause."
Meanwhile, despite Ron Perlman being introduced as a super mutant in the previous episode, he's totally absent from this one without any explanation. It feels really odd. It's like they made this episode before the previous episode and didn't know Perlman was going to be in it. This episode also has to deal with the problem of the Deathclaws on the Vegas strip and here it's heavily implied that the monsters are somehow confined to the strip. There's no explanation or comment on how or why. It did lead to a good action sequence, though.
Although I continue to dislike the flashbacks for Cooper, I did like the backstory established for Stephanie as a Canadian who was hardened by the annexation of her country by the United States. This is a a detail from the first game and I liked that they brought it back. Sadly, it's also no longer so far fetched. I also like how it gives some complexity to Stephanie's character.
Fallout is available on Amazon Prime.